Visual analytics for machine learning

PN 6-4 (II)

Project description

This project addresses the fundamental research problem of visualization for machine learning (Vis4ML). Our goal is to open the black box of machine learning (ML) to human users, making ML models more transparent, controllable, and modifiable through visual analytics. In particular, we will consider the following research directions to address this objective. First, we plan to employ surrogates as vehicles to reduce the complexity of the full ML models and make meaningful information accessible to humans. Second, we will develop constraint visualizations to integrate physical constraints in Vis4ML. Third, we will investigate language-based and guided user interaction to ease the exploration of ML models. Finally, one research direction is to harness the power of ML to further improve Vis4ML. In a collaborative effort with other SimTech members, we will explore several application scenarios for visual analytics for ML.

Project information

Project title Visual analytics for machine learning
Project leaders Daniel Weiskopf (Ngoc Thang Vu)
Project staff Sebastian Künzel, doctoral researcher
Project duration February 2023 - December 2025
Project number PN 6-4 (II)

Publications PN 6-4 and PN 6-4 (II)

  1. 2023

    1. T. Munz-Körner, S. Künzel, and D. Weiskopf, “Supplemental Material for ‘Visual-Explainable AI: The Use Case of Language Models.’” 2023. doi: 10.18419/darus-3456.
    2. N. Schäfer et al., “Visual Analysis of Scene-Graph-Based Visual Question Answering,” in Proceedings of the 16th International Symposium on Visual Information Communication and Interaction, in Proceedings of the 16th International Symposium on Visual Information Communication and Interaction. Guangzhou, China: Association for Computing Machinery, Oct. 2023, pp. 1–8. doi: 10.1145/3615522.3615547.
  2. 2021

    1. T. Munz, D. Väth, P. Kuznecov, T. Vu, and D. Weiskopf, “Visual-Interactive Neural Machine Translation,” in Graphics Interface 2021, in Graphics Interface 2021. 2021. [Online]. Available: https://openreview.net/forum?id=DQHaCvN9xd
    2. R. Garcia, T. Munz, and D. Weiskopf, “Visual analytics tool for the interpretation of hidden states in recurrent neural networks,” Visual Computing for Industry, Biomedicine, and Art, vol. 4, no. 24, Art. no. 24, Sep. 2021, doi: 10.1186/s42492-021-00090-0.
  3. 2020

    1. T. Munz, N. Schaefer, T. Blascheck, K. Kurzhals, E. Zhang, and D. Weiskopf, “Demo of a Visual Gaze Analysis System for Virtual Board Games,” in ACM Symposium on Eye Tracking Research and Applications, in ACM Symposium on Eye Tracking Research and Applications. Stuttgart, Germany: Association for Computing Machinery, 2020. doi: 10.1145/3379157.3391985.
    2. F. Heyen et al., “ClaVis: An Interactive Visual Comparison System for Classifiers,” in Proceedings of the International Conference on Advanced Visual Interfaces, in Proceedings of the International Conference on Advanced Visual Interfaces. Salerno, Italy: Association for Computing Machinery, 2020. doi: 10.1145/3399715.3399814.
    3. T. Munz, N. Schäfer, T. Blascheck, K. Kurzhals, E. Zhang, and D. Weiskopf, “Comparative Visual Gaze Analysis for Virtual Board Games,” The 13th International Symposium on Visual Information Communication and Interaction (VINCI 2020), 2020, doi: 10.1145/3430036.3430038.
  4. 2019

    1. T. Munz, M. Burch, T. van Benthem, Y. Poels, F. Beck, and D. Weiskopf, “Overlap-Free Drawing of Generalized Pythagoras Trees for Hierarchy Visualization,” in 2019 IEEE Visualization Conference (VIS), in 2019 IEEE Visualization Conference (VIS). Oct. 2019, pp. 251–255. doi: 10.1109/VISUAL.2019.8933606.
    2. T. Munz, L. L. Chuang, S. Pannasch, and D. Weiskopf, “VisME: Visual microsaccades explorer,” Journal of Eye Movement Research, vol. 12, no. 6, Art. no. 6, Dec. 2019, doi: 10.16910/jemr.12.6.5.
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